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Autodesk Maya Class - Private Training Course, Customized and scheduled to suit your calendar

Private Online Autodesk Maya Class

Autodesk Maya level 1 class

( Earlier versions available )

Customised Private Class - 20 Hours

Cost: $1595

Maya

Whether you’re looking to begin a new career in the 3D animation industry, or incorporate 3D animations into your existing work for broadcast or the web, the Maya Jumpstart: Zero to Hero course will have you working with even the most advanced features of Autodesk Maya in no time. After just five days, you’ll have a solid understanding of how Maya is used to create professional 3D animation for film, television, and games, and be able to begin creating your own impressive animations.

Description

Students are introduced to the Maya interface, the Maya philosophy, 3D modeling, texturing, lighting and rendering. over the five days we will show you how to use the tools
within Maya and how they are put to use in the film, television and game industries.

Who is this course for?

Anyone interested in using Maya

Assumed Knowledge

Attendees require only a very general knowledge of 3D and its concepts although a basic understanding of computer hardware and software is essential. Knowledge of other digital media packages is an advantage but not a necessity.

What you will learn

Upon successful completion of this course you will be able to: work in a production environment, understand the mechanics of Maya, be able to create 3d models using a variety of techniques, work with materials to texture you models, understand how to light a scene, be able to create animations, stage a scene and understand cinematography and know how to create output for use in post production.

Outline

Essentials

  • Setting Your Project
  • Views / Panels
  • Hotbox
  • Viewing Geometry
  • Channel Box
  • Layer Box
  • Attributes Editor
  • QWERTY Navigation
  • Working with the Camera
  • MEL
  • User Interface
  • Outliner / Hypergraph
  • Grouping / Parenting
  • Shelf
  • Marking Menus

Modeling

  • Curve Tools / Snapping
  • Revolving
  • History
  • Duplicating
  • Working with NURBS
  • Detaching Surfaces
  • Grouping / Duplicating
  • Working with Polygons
  • Combining Polygons
  • Subdivisional surfaces
  • Split Polygon Tool
  • Lofting
  • Extruding

Animation

  • Lattices
  • Clusters
  • Set Driven Keys
  • Set Driven Key advanced
  • Joints / IK Handles
  • Lightning Dynamics
  • Keyframing / Time slider
  • Attach to Path
  • Secondary Animation
  • Cycle Curves
  • Playblasting

Rendering

  • Hypershade
  • Materials, Apply Materials
  • Making Shader Networks
  • Combining Ramps
  • Layered Textures
  • Intro to lights
  • Making Bump Maps
  • Working with Shadows
  • UV Mapping
  • Moving UV’s
  • Specular Maps
  • Paint FX
  • Render View
  • Camera Settings
  • Render Globals

Benefits

  • You have a certified instructor all to yourself for 16 hours
  • We go at your pace as it is a private class
  • The course is customized to your specific objectives and needs
  • The dates and even times are flexible to suit your schedule
  • Work with your own content or projects
  • There is no travel time or associated costs
  • The price is the same or less than attending a public class with other students who may have different agenda’s and skill levels to your own

Tips & Tricks

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Testimonials

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